[Nov. 6th, 2009 | 04:05 pm]
Tekken 6
General rambling...
So just everything I despised and feared about Lars turned out to be true, some of it was even worse still, and I was pretty pessimistic. Scenario Campaign really was a non-fighting-game mode completely dedicated to forcing Lars and his retarded story on us. And one of the things that's worse than I expected, it's the only means provided for story interaction as you can play as a given character and go have little text conversations with others. But if you want Jin and Kazuya actually talk to each other in a cut scene, or any of the Mishims that aren't Lars...you can just forget it! You get to watch Lars talk to each Mishima in his own little scenes with them instead and encounter others along the way (so that we can see them suck up to him, bleh). At most, for Mishimas, you'll see the other three lumped together in the endings either for comic relief or one-upping each other with no dialogue in their own stories. Jin plays a key role in Scenario Campaign (and has some pretty awesome moments I'll admit) so I got lucky there but most other characters...not so much.
Devil Jin's actually quite funny to go through Scenario Campaign with, I'll admit that too.
Endings can be unlocked over time if one doesn't want to play Arena in Scenario Campaign, and that's how I got most people since Azazel annoyed me. Some are funny, as always, but a lot of them are actually pretty lame as they are...empty or contradictory and unrelated to a very different story told in Scenario Campaign, in fact, there doesn't even seem to be a tournament in SC. One of the reasons they feel so empty is because even if what happened in them was not related to their prologue in Tekken 5, as you progressed through Story Mode, they all had at least one cut scene, if not more, upon meeting other characters they knew either as a friend, enemy, or rival.
Gameplay-wise, it's still Tekken now with Rage and Bound. I'm indifferent to Rage and not hardcore enough to even understand Bound, so I'll just say the core gameplay is still fun. Not gonna say better, not gonna say worse.
Customization is nifty but ridiculously expensive and the best way to earn money is...Scenario Campaign. -.-;
Ghost Battle is back (was Arcade Battle in T5.0) and...you can't rank up past 1st dan unless you play online. This mildly annoys me but only mildly.
I'm not bothering with Online, and I'd feel bad if I had 'cause I hear it's terrible. Which is surprising given the extra development time dedicated to this game and considering how important that seems to a lot of games these days. I don't mind since I don't bother, but you'd think something like that would have been high on the priority list for the console version.
You can take screenshots of the game for the PS3, and honestly...I am thrilled by that option. I've always wanted one, got a glimmer of hope for it when firmware came about last year, and was overjoyed to see Namco allowed for it in this game. It almost makes up everything I hate about this game.
They randomly did stupid things too, like...remove electricity from Devil Jin's force choke win pose or change the button scheme for what was even which win pose or remove certain customization options like changing the color of his wings. I didn't really like it when others made them red or green or blue or purple or whatever, but I liked my 2p Devil Jin having black-feathered wings...not an option anymore.
I'm glad I finally get to see Jin's new intro and win poses in this game too, I've been waiting for so long...
Anyway, imo, this game was not worth the wait and was a huge disappointment.
( Spoilers )
So just everything I despised and feared about Lars turned out to be true, some of it was even worse still, and I was pretty pessimistic. Scenario Campaign really was a non-fighting-game mode completely dedicated to forcing Lars and his retarded story on us. And one of the things that's worse than I expected, it's the only means provided for story interaction as you can play as a given character and go have little text conversations with others. But if you want Jin and Kazuya actually talk to each other in a cut scene, or any of the Mishims that aren't Lars...you can just forget it! You get to watch Lars talk to each Mishima in his own little scenes with them instead and encounter others along the way (so that we can see them suck up to him, bleh). At most, for Mishimas, you'll see the other three lumped together in the endings either for comic relief or one-upping each other with no dialogue in their own stories. Jin plays a key role in Scenario Campaign (and has some pretty awesome moments I'll admit) so I got lucky there but most other characters...not so much.
Devil Jin's actually quite funny to go through Scenario Campaign with, I'll admit that too.
Endings can be unlocked over time if one doesn't want to play Arena in Scenario Campaign, and that's how I got most people since Azazel annoyed me. Some are funny, as always, but a lot of them are actually pretty lame as they are...empty or contradictory and unrelated to a very different story told in Scenario Campaign, in fact, there doesn't even seem to be a tournament in SC. One of the reasons they feel so empty is because even if what happened in them was not related to their prologue in Tekken 5, as you progressed through Story Mode, they all had at least one cut scene, if not more, upon meeting other characters they knew either as a friend, enemy, or rival.
Gameplay-wise, it's still Tekken now with Rage and Bound. I'm indifferent to Rage and not hardcore enough to even understand Bound, so I'll just say the core gameplay is still fun. Not gonna say better, not gonna say worse.
Customization is nifty but ridiculously expensive and the best way to earn money is...Scenario Campaign. -.-;
Ghost Battle is back (was Arcade Battle in T5.0) and...you can't rank up past 1st dan unless you play online. This mildly annoys me but only mildly.
I'm not bothering with Online, and I'd feel bad if I had 'cause I hear it's terrible. Which is surprising given the extra development time dedicated to this game and considering how important that seems to a lot of games these days. I don't mind since I don't bother, but you'd think something like that would have been high on the priority list for the console version.
You can take screenshots of the game for the PS3, and honestly...I am thrilled by that option. I've always wanted one, got a glimmer of hope for it when firmware came about last year, and was overjoyed to see Namco allowed for it in this game. It almost makes up everything I hate about this game.
They randomly did stupid things too, like...remove electricity from Devil Jin's force choke win pose or change the button scheme for what was even which win pose or remove certain customization options like changing the color of his wings. I didn't really like it when others made them red or green or blue or purple or whatever, but I liked my 2p Devil Jin having black-feathered wings...not an option anymore.
I'm glad I finally get to see Jin's new intro and win poses in this game too, I've been waiting for so long...
Anyway, imo, this game was not worth the wait and was a huge disappointment.
( Spoilers )





